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YOKAI

During the second year of Game Design at ISART Digital students are assigned a project in cooperation with the art students. The overall theme of this project was "Escape". My Team was composed of 3 artists and 3 Designers.
 

I was in charge of the "East wing" level design, section including a balance between navigation and enemies. I was also in charge of designing and scripting enemy behaviours and state machines.

I was also taking care of project planning and making sure everything was on schedule.

Screenshots
Gameplay
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