A school project during which we had to design and prototype the 3C's of a game.
My team decided to create a VR game using the htc vive and a dance mat.
I was a Game designer and main coordinator on the project.
A Shogun 2 : Total War naval battle attempting to recreate the battle of Myeong-Nyang strait. I was an attempt at Naval battle level design and recreating a historical battle while keeping gameplay fun and fair. I was a Level Designer
A game made during a 48H game jam in Unreal Engine 4. It's a game in which you must escape. My team followed the modifier "The more you use it, the less it's effective".
I was a Game Designer and scripter on the project.
A 5 minute game experience created over the course of a 2 month school assignment. The theme was "Escape". It was a collaboration project between art and game design students.
The game was made in Unity and I was a Level Designer and scripter.
A board game made during a first year school assignment. It had to be less than 45 minutes and be reasonably complex. The project lasted 2 months and was made in collaboration with art students. I was a Game Designer on the project.
A map made in the Total War : Shogun 2 map editor. It was an attempt to create an asymmetrical map giving the feel of a siege battle. I also tried to include narrative elements to the map. I was the Level Designer of the project and made the map over 2 days.